Computers
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Background: There have been a number of historical attempts to bring exercise and video games together. However, these have mostly required additional attachments and/or gimmicky peripherals in order to function. But improved computer vision algorithms (plus the widespread availability of inexpensive cameras on laptops, televisions, and monitors) mean that it is now possible for the…
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One weird application of the “invisible fence” dog collar that’s setting the world of Internet comments on fire! And possibly also setting people on fire, depending on the amperage involved.
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Background: The staggering degree of stupidity and general mean-spiritedness of Internet comments is a well known and undeniable phenomenon. But what can be done to prevent the anonymity of the Internet from causing people to write inhumanly monstrous things in Internet comment sections? Fig 1: Even if your web site is about historical Danish model…
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Background: We previously focused on adding a sense of danger to a computer game by adding new consequence for failure. (Specifically, adding an increasingly-onerous delay to the player respawn timer.) In this follow-up idea, we suggest two motivating premises: If a player has no consequences for failure, then they will not as keenly feel…
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Background: Camouflage is a useful tool for hiding something in a distracting pattern that it blends into. Most frequently, camouflage is used to hide a person (for example, a hunter or soldier) in an environment where they would prefer not to be spotted. Fig 1: Traditional forest camouflage, used to hide from snakes, owls, and…
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Background: Back in the ancient days before iPhones, people would store files in a hierarchical fashion in “folders” or “directories” on their computers. The issue: Sometimes, despite relatively descriptive folder names, it is not clear what a folder / directory actually is. For example, on Mac OS X, a casual user may be flummoxed by…
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The Issue: There are a number of popular computer games that take place in forbidding environments—in a blizzard atop a snowy beak, or inside a volcanic caldera. However, there is no way of conveying the real feeling of temperature to the player. In a game like Skyrim, the player will be no worse for the…

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