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Category: Fashion

Never be unfashionable again, with these five amazing 3d-modeled clothing tips! You’ll never believe tip number three!

Background, part 1:

Clothing catalogues occasionally provide a summary of the clothes that a model in an advertisement is wearing; usually this will be a piece of text that looks something like Get this Look: Jeans $100, Shirt $40, Weird Socks $10.”

This is a good system: the company can sell you more clothing this way, and the purchaser gets a pre-vetted complete outfit that (presumably) looks good.

Background, part 2:

“Open world” games often allow the player to customize the look and clothing / armor / random accessories of their character.

One example of this is Grand Theft Auto, where a player can buy hundreds of distinct clothing items for their player character.


Strangely, no games have yet implemented the (seemingly obvious) step of adding an in-game “Get this Look” button that would:

  1. Confirm the player’s clothing measurements
  2. Generate an order online for correctly-sized versions of the clothes that the player’s character is wearing at the moment.
  3. Mail those clothes to the player’s home address.

This could be made even easier if players could set their clothing sizes in a common interface (Figure 1), which would be shared between games.


Fig. 1: “Clothing Size” (bottom left, highlighted in blue) could be another system setting for a user, next to “WiFI settings” and “Sound.”


This seems like it’s almost an inevitable feature of games in the future. People will probably wonder why it took so long!

Since it’s already profitable to sell virtual cosmetic items in online game, the sale of actual clothing (which can be printed / ordered on-demand) for human beings should be a simple extension of that idea.


Fig. 2: When selecting a shirt for one’s avatar in a game, a “BUY IT NOW FOR YOURSELF” button will appear next to it.



Fig. 3: Some games—particularly ones in futuristic or medieval settings—would be more difficult for designers to adapt as modern clothing.



Fig. 4: Strange novelty outfits are a staple of character customization. Now it’s easier than ever to bring those options into the real world.

PROS: Adds new and amazing fashion options, just a click away!

CONS: All your old clothes will seem TOO UNFASHIONABLE now. May not work for 2D games.

You won’t believe how I never fell into a bottomless pit again, thanks to this one weird trick. Podiatrists hate it! Probably.


One of the leading causes of sidewalk-based injury is tripping on uneven pavement and/or falling into a manhole. Figure 1 illustrates one of the dangers inherent in modern sidewalks.

This danger has become even more pronounced now that people are more likely to be looking at their cell phones as they walk.


Fig. 1: As you walk along the sidewalk, be on the lookout for obstacles in your path! This open telecommunications panel could easily trip you and/or cause you to fall into a tangled nest of wires.


An array of sensors on the front of the shoe will constantly scan for irregularities in the upcoming pavement.

  • Case 1: If the shoe detects an elevated obstacle (such as a stair step up or an object in the way), a cell-phone-vibrate-style motor located above the user’s toes will buzz.
  • Case 2: If the shoe detects a sudden drop (such as a stair step down, an open manhole cover, or a measureless abyss), a motor located below the user’s toes will buzz.
  • Case 3: If the shoe scans up and detects that the obstacle is extremely tall (e.g. a lamppost or just a regular wall), it can be configured to either buzz both motors (“don’t run into that lamppost”) or, if the user gets too many false positives from this situation (which would occur any time you were standing next to a door, wall, or other person), this situation could just generate no warning at all.

In this way, the user can easily tell if the upcoming danger is an object in the way (situation 1) or a “falling” danger (situation 2).


Fig. 2: Here, the sensors in the shoe will scan ahead to look for dangerous obstacles (or a sudden drop-off in the path).


Fig. 3: In this scenario, the two detection units on the right side of the shoe (green, with check marks) do not detect any danger, but the two units on the left side of the shoe will alert the wearer to the open telecom panel.


Fig. 4: Physical comedy will be dealt a setback, as no one will ever again slip on a banana peel in this utopian shoe-with-detectors future.


Fig. 5: “Falling into a snake pit” will no longer be a concern of yours, thanks to this new footwear technology! Computer vision has advanced to the point where a snake pit (which constantly slithers and hisses) can easily be distinguished from a normal sidewalk (which does neither).

PROS: You won’t fall into a snake pit again.

CONS: False negatives could be exceptionally deadly (e.g. “I stepped onto a pane of fragile glass above a chasm because the shoe didn’t sense any danger”). Does not protect against falling pianos or anvils.

Do you hate jerks who intrude on your personal space on public transit or airplanes? Now YOU can be even more of a jerk with this one amazing fashion tip!


Everyone has at some point had their personal space intruded upon by a discourteous and/or humongous individual on a bus, train, plane, or movie theater.

If only there were some way to reclaim your personal space!


But there is!

The answer is an inflatable pufferfish-inspired jacket (Figure 1).


Fig 1: In normal situations, the jacket is similar to a standard raincoat (left). But should the need arise, the coat can inflate to protect your personal space (right)!

This new fashion accessory is of particular use on public transit (Figure 2).


Fig 2: Normally, the jacket-wearer in this figure would have to worry about a discourteous individual sitting next to them. But no more, now that the entire row of seats is protected by rows of deadly spines!


Head over to your nearest department store and put a pre-order on this new trend-setting jacket!

PROS: Prevents the wearer from being eaten by some types of deadly predator.

CONS: May fail to deploy properly in situations of boa-constrictor-related peril.

Never have your personal space invaded by discourteous close-talkers again with this one weird fashion accoutrement!


Different people have different ideas about what constitutes “personal space.” For example, in some cultures, it may be the norm to stand three feet away from a person one is talking to, whereas elsewhere, the standard might be four feet. Or two feet!

Unfortunately, this is a subtle feature of interaction that people are often not aware of, yet it is easy to annoy someone by being too close to them.

The proposal:

It would be easy for a person to indicate their personal space preference by wearing an incredibly bulky suit that would occupy the entire area of expected personal space. However, this would be cumbersome and impractical.

In order to allow people to easily indicate their personal space preferences in an unobtrusive manner, we propose the following:

  • A modification of a standard hat (Figure 1)…
  • … but with an array of laser pointers / emitters along the bottom of the brim (Figure 2).
  • These lasers indicate a circle of desired personal space around the wearer. Now, if an intruder encroaches on the wearer’s personal space, this intruding individual will immediately be made aware of their misdeed by the laser pointer dots.


Fig 1: This standard hat is actually a high-tech apparatus, as shown in figure 2.


Fig 2: The brim of the hat has an array of laser pointers that project a “personal space” region around the wearer.

There is no reason for the personal space region to be a fixed distance from the wearer. It would be easy to allow the laser pointers to be angled away from the wearer to achieve the desired amount of personal space.


Fig 3: The hat will project an approximately-circular “personal space zone” around the wearer. Left: a “close talker” who doesn’t have a desire for a great amount of personal space. Right: this individual desires a slightly larger amount of personal space.


Fig 4: Finally, the reason why this example shows a top hat: if an object intrudes on the user’s personal space, a mechanical hand could emerge from the top of the hat (Inspector Gadget-style) to warn away the intruder.


This new fashion will no doubt be seen at haberdashers throughout the nation very soon!

PROS: Makes in-person communication even easier than before. Supports the declining hat industry.

CONS: May require a switch to turn it off when the wearer is on public transit, lest the automatic warning-hand cause a commotion.