WorstPlans.com updates every Monday!

Your weekly source for terrible plans and ideas!

Category: VR

Prism glasses will improve your posture! Never hunch over your laptop like some kind of Quasimodo again!

Background:

Since laptops are so convenient and portable, many people work in locations that are not set up for long-term ergonomic comfort (for example, dining room tables or coffeeshop counters, e.g. Figure 1).

1-laptop-situation

Fig. 1: A setup like this is a common work environment, despite its presumably questionable OSHA rating.

The issue:

Since these locations were never designed for laptop use, they are typically set up in such a way that the laptop keyboard and screen are way too low, and you often see people hunching over their laptops in ridiculous fashion (Figure 2).

 

2-laptop-bad-ergonomics

Fig. 2: This highly dubious pose is the common reality of laptop use in non-optimal situations, and is, additionally, an affront to the human form. People tend to blame themselves for having “bad posture,” but really it’s an inescapable element of such a work environment.

Ideally, people imagine that they would sit up straight, as shown in Figure 3. But that is incompatible with the position of the computer screen.

3-ideal-sitting-position

Fig. 3: This “ideal posture” scenario is totally unrealistic given the position of the laptop. The user will inevitably return to the situation shown in Figure 2.

Proposal:

Luckily, the fix is simple: a modified version of belay glasses, a type of prism glasses used in rock climbing that were allow wearers to look up without craning their necks.

Except in this case, the prism glasses will look down at the laptop screen, rather than up, as illustrated in Figure 4.

 

 

4-good-ergonomics

Fig. 4: These “prism glasses” (in this case, actually a giant prism attached to a hat) are  suspended in such a way that the user is able to look directly at the prism, yet see the laptop screen below. The prism would presumably not actually be purple, although technically that would be an option.

Conclusion:

Since prism-based belaying glasses already exist (surprisingly, only commercially available after 2007!), laptop prism glasses are probably not totally infeasible.

It would also be possible to use a VR headset to set up something like this, but at that point you might as well just set up a proper work space.

PROS: Improve your posture!

CONS: The “sweet spot” for seeing the screen is probably extremely narrow, so any movement of the wearer’s head may move the laptop screen out of the user’s view. Additionally, even the slightest imperfections in the prism would probably make text very difficult to read.

Replace your windows with television screens: save thousands of dollars of rent a year by VIRTUALLY moving your home or office to an expensive location, without paying any more rent!

Background:

People generally enjoy having a good view from their home or office windows.

However, some locations have a bad view (e.g. a dark alley or cement wall) or cannot accommodate windows at all (e.g. interior offices or basements).

Proposal:

Modern flatscreen displays can be as large as office windows (and some types consume very little electricity).

Thus, we can replace the nonexistent and/or bad windows with large-screen television monitors.

In order to provide a convincing view of the “outdoors” on these screens, we only need two things:

  1. The time of day, so the screens can show a proper day or night scene.
  2. The relative orientations of each screen (e.g., if one screen faces the sea, then a screen on the opposite wall could show a beach).

The scenes could be either real-world video (either live webcam video, or looped video from earlier), or computer-generated scenes. See Figure 1 for an example.

2-SF-scene_SMALLER_FILE.jpg

Fig. 1: Instead of renting an expensive office in a city like New York or San Francisco (shown here), you could simply set the windows of your company to show scenes from that location. Think of the savings!

One additional benefit of virtual screens is that there is no requirement that the screens face out onto a practical (or even real) location (Figure 2).

For example, one could place an office:

  • On the surface of the Moon
  • Orbiting a distant science fiction planet or space station
  • Under the sea
  • In a windswept desert of endless sand dunes
  • Inside an M.C. Escher print, modeled in 3D (this might be extremely confusing)
  • Inside a video game (one could imagine a game development company setting their office windows to show scenes from the under-development game, in order to further oppress and crush the spirit of their programmers with the inescapability of the game)

Computer-generated locations could also feature 3D animations, like a buggy driving around the Moon’s surface or caravans crossing the desert.

 

1-abstract-multi-screen-scene

Fig. 2: There is no requirement that the virtual windows in your multi-screen room must face out onto a real-world scene. You could also imagine that your home or office was inside a giant abstract painting, as shown in this example.

Conclusion:

This project requires only consumer-level hardware and a web site to implement, so I am actually surprised that it appears not to currently exist. You can make an ad-hoc version by using a maps site with Street View (e.g. Google Street View) and adjusting the orientation of your multiple displays accordingly. (The only downside to this method is that the image will not update to match the current time of day).

PROS: Allows you to cheaply obtain a beautiful view for your home or office without paying exorbitant rental prices.

CONS: Large displays can cost up to $200 a year (2019 prices) to operate 24 hours a day, and the entire idea is essentially a huge waste of energy (unless you can use the extra heat generated by the screens).

For your next job application / rental apartment selection / house purchase: you would be able to make an INFORMED decision about your commute thanks to this incredible piece of software!

Background:

In the United States, an employed person has two conflicting goals:

  1. To commute to their job as fast as possible (ideally by “hyperloop” or helicopter),
  2. …and to live as far away from their workplace as possible.

To these ends, thousands of man-hours have gone into new legislation preventing residences near places of employment (zoning laws which help with goal #2, above) and to developing new and complex commute-easing technologies such as self-driving cars or trains that travel at a thousand miles per hour (addressing goal #1).

The issue:

When accepting a new job, it’s hard to know how long or unpleasant your commute might be.

Although a person can get an idea of the total amount of time a commute is expected to take by checking an online map service, it’s a different matter to actually experience the commute.

Proposal:

In order to figure out if a commute is tolerable, a “Commute Test Drive” is proposed: this is just a piece of software that generates a realistically-long commute on the route that you specify (example in Figure 3, perhaps using data from OpenStreetMap) and then requires that you drive it in real-time.

 

1 Commute test drive.png

Fig. 1: This “Commute Test Drive” commute simulator would be similar to the delivery truck game “Euro Truck Simulator,” but with realistically-excruciatingly-large maps.

If a person wants to use public transit instead of driving, then a more sophisticated version of this software might allow the player to simulate the process of walking to a bus stop, waiting for a bus, and sitting on the bus for the correct amount of time.

By enduring the commute in the comfort of their own home (Fig. 2), a person can make a better-educated decision about accepting a job (or buying / renting a house) in a given area.

2 Home driving setup.png

Fig. 2: Although it would be possible to play this simulator with a gamepad or a mouse and keyboard, the steering wheel adds realism.

 

3 real-time route.png

Fig. 3: The route would be simulated with traffic and any other elements of a commute that might cause a delay (like railroad crossings, police checkpoints, and drawbridges).

Conclusion:

PROS: Inexpensively allows a person to make informed decisions about where to live and work.

CONS: This software probably already exists in some form as a fan-made Euro Truck Simulator mod.

Finally, you can become an ant, thanks to the power of VIRTUAL REALITY.

Background:

Currently, there is no easy way to have the experience of becoming a tiny ant [*]. This is a shortcoming that could not be addressed—until now, thanks to modern VR technology!

[*] You could watch the 1989 film Honey I Shrunk the Kids, but that isn’t an interactive experience.

Proposal:

Thanks to virtual reality, you can become an ant in 3 steps:

  1. Get a VR headset.
  2. Create a small remote-controlled car with two cameras on the front.
  3. Set up the R.C. car cameras to transmit to the VR headset.

Figure 1 shows the result of these steps.

Now you can be an ant!

1-vr-ant

Fig. 1: Left: someone wearing a VR headset that receives a pair of video signals from the remote-controlled car (orange) shown in the magnifying-glass inset (right)

 

2-vr-be-an-ant

Fig. 2: The experience of the viewer in VR goggles is shown at right. This is definitely exactly what an ant looks like close-up, as anyone who has seen the “Planet Earth” series can confirm. That’s how you know that this image was drawn with extensive consultation of reference material.

Conclusion:

This “ant VR” system theoretically be used for other purposes as well; maybe the ant-sized drone could check for cracks in hard-to-access parts of bridges or buildings, or an aquatic version could swim through a city’s water system to allow maintenance personnel to both look for leaks AND ALSO pretend to be an eel at the same time. Finally!

PROS: Lets you feel kinship with your insectoid brethren, the ants.

CONS: After spending a while in VR, you might think you actually ARE an ant and become unable to participate in human society.

3-vr-ant-original

Figure 3 (bonus): An extremely detailed technical schematic that will be used for manufacturing.