The issue:
The presence of windows in a house is a major factor in determining of whether a house is dark and cavern-like or bright and uplifting.
Unfortunately, it is usually impractical or impossible to add windows to a home after its has been constructed. Additionally, windows generally have a negative effect on climate control: it’s usually more expensive to heat and cool a house with a large number of windows.
As a concrete example, Figure 1 shows a dimly-lit staircase that would be a lot nicer with a window.
Proposal:
Presumably, in the near future, everyone will walk around wearing VR goggles at all times. (This is just a tiny step beyond the current state of affairs, in which people hold their phones at all time.)
This opens up the ability to add virtual windows (for free!), even in locations that can’t actually support a real window (Figure 2).
Figure 3 shows a mockup of what the user would see through their VR headset.
If the user ever gets sick of the “FOREST_SCENE” beyond the window, they need only print up a new QR code (Figure 4) with a different image-generation prompt on it.
Technical Note:
It might be slightly difficult for a VR system to track the blue taped window frame: if that turns out to be too unreliable, this system could fall back to the classic chroma-keying (green screen/ blue screen) used by television and movie producers for decades. The only downside of that system is that any other green or blue object will also be transformed into a FOREST_SCENE.
PROS: Definitely feasible with modern technology! Would probably work really well for skylights, since then you wouldn’t even need to render a 3d scene (just a fake blue sky).
CONS: The virtual window won’t actually transmit any light from “outside,” so even a “sunlit beach at noon” outside won’t help actually make a dark room less dark.
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