Art
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Background: People often don’t pay much attention to movies, preferring to play on their cell phones while the movie runs in the background. (After all, if you miss an important scene, you’ll can always rewind and watch it again.) The issue: This lack of dedication to the cinematic arts is a phenomenon that movie directors…
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Background: Looking out to sea from most coastal locations results in the same view: a featureless horizon of sky and sea. But we can fix that with modern construction techniques! Proposal: Let’s improve those boring ocean views by adding silhouettes of distant cities and monuments (Figure 1). This way, when you look out into the…
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Background: Something that is difficult to obtain tends to be appreciated more than something that is easy to obtain. For example, people rate the same wine more highly when it has an expensive price tag. We can use this information to design a new style of art museum that will be a huge hit with all…
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Background: Early 3D games used a relatively small number of polygons to create a blocky “low-poly” approximation of a game environment. Three styles that occasionally come close to the low-poly look are: Mid-Century Modern Scandinavian design (e.g. IKEA) Brutalism But none of these styles are specifically aiming to minimize the number of visible surfaces in…
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Background: Exercise routines are often extremely dry and boring. But they can be made more engaging by making a “themed” workout, with each part of a workout helping to accomplish an imaginary goal. This is not a totally new idea. For example, the game “Zombies Run” motivates a person to jog faster by providing a…
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Background: 3D glasses provide the ability to put two totally separate images on a screen at once. Normally, the technology this is used to provide a stereo-3D effect (Figure 1). But we could use this same technology to show subtly (or entirely!) different films to different groups of people in an audience. Fig. 1: Each…
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Background: There are hundreds of famous and excellent movies, but almost no one has seen them all! It’s possible to laboriously go through the extensive backlog of classic movies, but with the current volume of media, this would be a major endeavor. Proposal: By splitting a screen into N segments (for this example, let’s say…
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Background: Museums are often large and weirdly laid out, and it’s frequently impossible to see the high points of culture without major hassle. In contrast, amusement park rides are laid out with extreme care to provide an engaging experience the whole way through. Specifically relevant to this proposal are “narrative” rides where a user gets…


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