Art
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Background: Some games are notorious for having extremely complex rulesets. For example, the card game Magic: The Gathering has pages and pages of additional rules, commentary, and clarification. An actual example: “8/1/2005 Goblin King now has the Goblin creature type and its ability has been reworded to affect *other* Goblins. This means that if two…
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Background: Art galleries are generally arranged by either genre (for example, “portraits” or “landscapes”) or a period in history (e.g. “Renaissance Italy, 1350–1500”). The issue: This traditional organizational scheme results in dozens of similar works in close proximity, which leads to the following problem: after a person has seen ten masterpiece portraits of Venetian nobles,…
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The issue: The fine arts constantly struggle for funding, perhaps due to their general inability to compete with modern sources of entertainment. Proposal: In art museums, commercial sponsorship could take the form of (non-destructive) modification to the works of art themselves. For example, the Mona Lisa could be holding an iPhone (an idea which has…

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