Background:
Many computer games award “achievements” or “trophies” to the player upon the completion of various challenges: e.g. “Achievement: Finish Level 4 Without Taking Damage” or “Collect Over 1,000,000 Doubloons.”
Players will often dedicate substantial effort to these tasks, despite the fact that there is generally no in-game reward for them.
Proposal:
What if we could improve the achievement system so that the player’s dedication could actually translate into benefits outside of the game—like their employment prospects?
In particular, let’s create a system where achievements will also generate text (Fig. 1) for a person’s resume (or “CV” / “curriculum vitae” for players in academic professions).

Conclusion:
Any company that runs a game achievement system (in 2022, this includes Valve (Steam), Sony (PlayStation), Microsoft, and others) could easily create a utility that would take a player’s list of game achievements and reformat it as a resume.
As a publicity gimmick, this might even legitimately be a great idea.
PROS: Allows gamers to translate skills from their field of expertise into rewards in the employment world.
CONS: It’s possible that job-seekers would become disheartened when they realized (thanks to this resume service) that they spent 3,000 hours playing Skyrim.
You must be logged in to post a comment.