Immersive gaming by way of uncomfortable environments

The Issue:

There are a number of popular computer games that take place in forbidding environments—in a blizzard atop a snowy beak, or inside a volcanic caldera.

However, there is no way of conveying the real feeling of temperature to the player. In a game like Skyrim, the player will be no worse for the wear even after blithely trudge through a blizzard for hours wearing only the medieval equivalent of a T-shirt.

game-igloo
Fig 1: Some kind of cold place with both penguins and igloos. Maybe a zoo in the arctic. Geographically questionable. Immersion: ruined!!!

game-volcano
Fig 2: Volcanic caldera. Still a comfortable temperature at the desk, however! Immersion: ruined!!!

Proposal:

Games could have an interface to an array of different environment-affecting appliances. For example: a fan, an air conditioner, a space heater, and one of those supermarket mist-ers for keeping vegetables fresh.

When playing a game and wandering about on an icy mountain peak, the air conditioner and fan could both be going full blast, prompting the player to find shelter inside a tavern with a roaring fire (which would engage the space heater).

Perhaps in games with a protagonist who can swim, the supermarket mist-er could continually spray on the player while they were in the water. Realism!

A list of currently available modalities of feedback:

  • Visual effects (e.g., a monitor, VR glasses)
  • Sound
  • Shaking / rumble (via a rumble-enabled controller)

Rare ones that already exist:

Suggested additional features that could be accomplished cheaply:

  • Wind (a fan)
  • Cold (an air conditioner / Peltier cooler)
  • Heat (a space heater / Peltier heater)
  • The Unbearably Bright Desert Sun (LED lights / photography lights)
  • Water (a supermarket vegetable mist-er)
fan
Fig 3: Fans could be used to give the impression of motion, as well.

It might be possible to just integrate temperature control into the controller using the Peltier heating/cooling effect. Or perhaps a vest that the player could wear, so as to provide a more complete experience.

heated-mouse-full-tail
Fig 4: Maybe the mouse could be heated / cooled for a faster-to-heat-up/cool-down and more cost-efficient system? That is supposed to be a mouse, by the way.

There is a possibility that sufficiently determined players might actually freeze to death while playing games, but natural selection should solve this problem within a few hundred generations.

A partial list of moddable games in which the temperature of the environment could be an important factor:

  • Skyrim
  • Fallout
  • Minecraft
  • Terraria

A simple version of this concept could be implemented with a mod plus a USB-controlled power strip, as suggested in Figure 5.

space-heater
Fig 5: Just plug this space heater into your USB-controlled power strip, and you can have it cook you whenever the computer commands it.

PROS: Would add a new immersive element to the multimedia experience, the likes of which have not been seen since the demise of “Smell-o-vision” in 1960.

CONS: As you might expect, there are none!